#include "IEngineState.h"


IEngineState::IEngineState()
{
}

IEngineState::~IEngineState(void)
{
}

int IEngineState::display()
{
	return 0;
}

int IEngineState::math()
{
	return 0;
}

int IEngineState::keyboard(unsigned char key)
{
	return 0;
}

void IEngineState::set_printer(cgl_print *printer)
{
}

int IEngineState::get_state()
{
	return ENGINESTATE_ENDING;
}